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Java Programming Language - Online Course |
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| Format: Formation individualisée en ligne |
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The Java Programming Language course provides students with a solid foundation for programming with Java, including: information about the syntax of the Java programming language; object-oriented programming with the Java programming language; creating graphical user interfaces (GUIs), exceptions, file input/output (I/O), and threads; and networking. Programmers familiar with object-oriented concepts can learn how to develop Java technology applications. The course features the Java Platform, Standard Edition 6 (Java SE 6) platform, and utilizes the Java SE Development Kit 6 (JDK 6) product. The students perform the course lab exercises using the NetBeans Integrated Development Environment (IDE).
Students who can benefit from this course:
* Programmers who are interested in adding the Java programming language to their list of skills
* Students who are preparing for the Oracle Certified Professional, Java SE 6 Programmer examination
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Compétences acquises |
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Create Java technology applications that leverage the object-oriented features of the Java language, such as encapsulation, inheritance, and polymorphism Execute a Java technology application from the command line Use Java data types and expressions Use Java flow control constructs Use arrays and other data collections
| | Implement error-handling techniques using exception handling Create an event-driven graphical user interface (GUI) using Swing components: panels, buttons, labels, text fields, and text areas Implement input/output (I/O) functionality to read from and write to data and text files and understand advanced I/O streams Create a simple Transmission Control Protocol/Internet Protocol (TCP/IP) networked client that communicates with a server through sockets Create multi-threaded programs | |
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Préalables |
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Understand object-oriented principlesBe competent in creating programs in any programming language
| | Create and edit text files using a text editor | |
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 | Ce cours autoformation est certifié par le .
ExitCertified est le seul partenaire en formation agréée Sun au Canada et le plus important revendeur Sun en Amérique du Nord.
Il y a une différence....découvrez-la.  |
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| Code: |
WJB-275-SE6 |
| Format: |
Formation individualisée en ligne |
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| Certifié par: |
Oracle |
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| Frais d’inscription (CAD): 1,541$ |
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Java Programming Language - Online Course Contenu détaillé |
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- Examine Java technology
- Analyze a simple Java technology application
- Execute a Java technology application
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| Object-Oriented Programming
| - Define modeling concepts: abstraction, encapsulation, and packages
- Discuss Java technology application code reuse
- Define class, member, attribute, method, constructor, and package
- Use the access modifiers private and public as appropriate for the guidelines of encapsulation
- Invoke a method on a particular object
- Use the Java technology API online documentation
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| Identifiers, Keywords, and Types
| - Use comments in a source program
- Distinguish between valid and invalid identifiers
- Use the eight primitive types
- Define literal values for numeric and textual types
- Define the terms primitive variable and reference variable
- Declare variables of class type
- Construct an object using new and describe default initialization
- Describe the significance of a reference variable
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| Expressions and Flow Control
| - Distinguish between instance and local variables
- Describe how to initialize instance variables
- Recognize, describe, and use Java software operators
- Distinguish between legal and illegal assignments of primitive types
- Identify boolean expressions and their requirements in control constructs
- Recognize assignment compatibility and required casts in fundamental types
- Use if, switch, for, while, and do constructions and the labeled forms of break and continue as flow control structures in a program
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- Declare and create arrays of primitive, class, or array types
- Explain why elements of an array are initialized
- Determine the number of elements in an array
- Create a multidimensional array
- Write code to copy array values from one array to another
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- Define inheritance, polymorphism, overloading, overriding, and virtual method invocation
- Use the access modifiers protected and the default (package-friendly)
- Describe the concepts of constructor and method overloading
- Describe the complete object construction and initialization operation
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- Create static variables, methods, and initializers
- Create final classes, methods, and variables
- Create and use enumerated types
- Use the static import statement
- Create abstract classes and methods
- Create and use an interface
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| Exceptions and Assertions
| - Define exceptions
- Use try, catch, and finally statements
- Describe exception categories
- Identify common exceptions
- Develop programs to handle your own exceptions
- Use assertions
- Distinguish appropriate and inappropriate uses of assertions
- Enable assertions at runtime
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| llections and Generics Framework
| - Describe the general purpose implementations of the core interfaces in the Collections framework
- Examine the Map interface
- Examine the legacy collection classes
- Create natural and custom ordering by implementing the Comparable and Comparator interfaces
- Use generic collections and type parameters in generic classes
- Refactor existing non-generic code
- Write a program to iterate over a collection
- Examine the enhanced for loop
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- Write a program that uses command-line arguments and system properties
- Examine the Properties class
- Construct node and processing streams, and use them appropriately
- Serialize and deserialize objects
- Distinguish readers and writers from streams, and select appropriately between them
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| Console I/ O and File I/O
| - Read data from the console
- Write data to the console
- Describe files and file I/O
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| Building Java GUIs Using the Swing API
| - Describe the JFC Swing technology
- Identify the Swing packages
- Describe the GUI building blocks: containers, components, and layout managers
- Describe the GUI building blocks: containers, components, and layout managers
- Examine components
- Examine layout managers
- Describe the Swing single-threaded model
- Build a GUI using Swing components
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| Handling GUI-Generated Events
| - Define events and event handling
- Examine the Java SE event model
- Describe GUI behavior
- Determine the user action that originated an event
- Develop event listeners
- Describe concurrency in Swing-based GUIs and describe the features of the SwingWorker class
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- Describe how to construct a menu bar, menu, and menu items in a Java GUI
- Understand how to change the color and font of a component
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- Define a thread
- Create separate threads in a Java technology program, controlling the code and data that are used by that thread
- Control the execution of a thread and write platform-independent code with threads
- Describe the difficulties that might arise when multiple threads share data
- Use wait and notify to communicate between threads
- Use synchronized to protect data from corruption
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- Develop code to set up the network connection
- Understand TCP/IP
- Use ServerSocket and Socket classes to implement TCP/IP clients and servers
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